Betatesting round
- Small damage increase to Babidi's basic attacks
- Added Guard hitsparks to Yakon
- [HDBZ] Removed Text notification in Dash Collision

After 5th Internal Release, Version (20170210)
- Disabled sound playing when changing direction
- Added chaining of basics>specials and basics>supers that don't involve using a crystal ball
- Added new sounds to Yakon Lv1 Hyper
- Tweaked behavior in Yakon Lv1 Hyper
- Fixed bugs in Super Enchanter Lv3 Hyper

After 4th Internal Release, Version (20170205)
- Changed animations for standing basic attacks
- Added/changed sounds for Shield Orb, enhanced basics and focus attack
- Fixed Shield Alignment in Focus Attack
- Added FX to Focus Attack
- Added new Yakon sprites
- Added new Yakon sound
- Recoded Yakon Lv1 Hyper
- [HDBZ] Changed CMD extension to MFG to avoid false positive with antivirus

After 3rd Public Release, Version (20170127)
- Changed life time for Floating Bomb from 4 to 3 seconds
- Added Combo Chain LP>MP>SP and LK>MK>SK
- Small tweaks in AI
- Small tweaks in Floating Bomb's proximity activation
- Updated Rockfall sprites
- Updated B&W Shocked sprites
- [HDBZ] Fixed Dash Collision bug locking P1 in state 0
- Fixed bug in Crystal Ball lv3 when hitting on same tick as the Floating Bomb
- [HDBZ] Updated sounds to SP (5,2), SK(5,5) and Strong Hit sound (5,6)
- [HDBZ] Updated author's name to HDBZ standard
- [HDBZ] Updated Hyper KO Finish BG
- Increased clsn boxes for Dizzy state, fixing Freeza's Lv2 finisher not working against Babidi
- [HDBZ] Updated AI to 1.0 standard
- [HDBZ] Updated battle messages
- [HDBZ] Removed Blue explosion sprites in Dash Collision
- [HDBZ] Added Piccolo's Compatibility against clones
- Tweaked Floating Bomb and EX Floatign Bomb to interact better with Piccolo's clones
- Gravity Trap won't work against non-attacking clones, but it will work against attacking clones though
- Fixed Pui-Pui not leaving the stage if his Lv1 Missile was launched from the corner of the screen
- [HDBZ] Added new damage dampener
- [HDBZ] Added Reverse Commands' fix

After 2nd Public Release
- Fixed DF+MK or DF+SK not being able to be performed

After Public Release
- Fixed Cursed States not triggering correctly against certain enemies
- Frozen timer is now disabled when performing Lv.3 Super Enchanter 
- Corrected typos in Readme
- Fixed 1 tick bug in WinMugen/1.0
- Fixed wrong command input in Backward Teleport
- Fixed Babidi not facing the enemy under certain circumstances
- Rewriten code for Super Enchanter Lv3 fixing projectile reflection and behavior against certain enemies such as Saibamen Z2
- Removed remaining Super Enchanter Lv3 explods in case the move fails
- Prevented Sticky Bomb from attaching to downed enemies and Saibamen
- Updated Team Z2's URL in DTC
- Corrected air hit velocities in SP/SK ball
- Freeze Ball can now be blocked





